Beyond Sound and Music: The many roles of a game audio developer
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Beyond Sound and Music: The many roles of a game audio developer

Tue, Sep 8, 2026 1:00 PM EDT
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About

What does it mean to be a game audio developer?

Zevik Perry traces the evolving role of audio creators in the industry through his own career across AAA and indie productions. Composition, orchestration, sound design, interactive music design — the talk looks at the disciplines that shape modern game audio and the creative decisions behind bringing a world's sonic identity into being.

Followed by an extended community Q&A.

About Zevik

Zevik Perry is the founder of Noise Astronaut Interactive and a game audio developer working across music design, sound design, and composition. He currently serves as a Senior Music Designer. His credits include 007 First Light, Destiny 2 and its expansions, Destiny: Rising, and theHunter: Call of the Wild, alongside indie titles such as Imagine Earth and Flame Keeper.

What to expect

Roughly 45 minutes of talk plus 20–30 minutes of community Q&A, under 90 minutes total. We'll open the room a few minutes before start. Ask a question in advance on the registration form, or bring it live. You'll get the join link by email 24 hours and 1 hour before.

About the SIG

The IGDA Jewish Game Developers SIG is a global community within the International Game Developers Association supporting Jewish game developers, promoting games with Jewish themes, and standing against antisemitism in the games industry. Members and allies welcome. We co-host events with gamedev.co.il for the Israeli gaming community.

Tickets

Free

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